Worldwide [select]
ActionScript 3.0 Programming Training Course
Overview
This course deals with developing graphical parts of a web application using ActionScript. The participants will learn how to use the powerful features of the new ActionScript 3.0, programming with object oriented, managing the interactivity part of the application and using the API to display graphics.
Requirements
Any other object oriented language knowledge is recommended (java, c#)
Duration
Course Prices
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Course Outline
Module 1: Core Concepts
Datatypes and type checking
Conditional and loops
Instance members, static members and functions
Inheritance and Interfaces
Managing Arrays
Exceptions and Error Handling
Module 2: Interactivity
The Display API and the Display List
Events and Display Hierarchies
Interactivity with mouse, focus, keyboard, .. events
How to manage screen updates
Scheduled and post-event screen updates
Animation with code
The ENTER_FRAME and TIMER event
Module 3: Display
Drawing with vectors
Drawing lines, curves, shapes
Programming with bitmap
The BitmapData and Bitmap Classes
Creating and loading a bitmap image
Applying filters and effects
Creating and displaying text
Loading External Display Asset
Module 4. Applied ActionScript
ActionScript and the Flash Authoring Tool
Symbols and instances
Linked classes for movie clip symbols
Accessing created symbol instances
Programmatic timeline control
Preloading classes
Distributing a class library as a .swc file
Distributing a class library as a .swf file

