SysML Training Courses

SysML Training

Systems Modeling Language

SysML Course Outlines

ID Name Duration Overview
1349 OCSMP Model User Exam Preparation 21 hours This course prepares you for the OMG Certified Systems Modeling Professional (OCSMP). http://www.omg.org/ocsmp/index.htm Interpreting Requirements on Requirement Diagrams Concept of "requirement" Key relationships including derive, verify, satisfy, refine, trace, containment Requirement Diagram description, purpose, and benefits Interpreting System Functionality on Use Case Diagrams Use Case Diagram description, purpose, and benefits Use case structure encompassing use case, actor, and subject Basic relationships including association, include, extend, and generalization. Interpreting Model Organization on Package Diagrams Package Diagram description, purpose, and benefits, aspects of packages including ownership of elements, and defining a namespace Relationships including containment and dependency Concepts of view and viewpoint Interpreting System Structure on Block Diagrams Block definition and description, including definition vs. usage; valuetype (with units), block features including value properties, parts, references, and operations. Block Definition Diagram description, purpose, and benefits; compartments; relationships between blocks including specialization and associations (including composite but not shared aggregation); multiplicities. Internal Block Diagram description, purpose, and benefits; enclosing block; flow ports and standard ports; connectors and item flows; representation of parts. Interpreting System Constraints on Block Definition Diagrams and Parametric Diagrams Interpreting constraint blocks on Block Definition Diagrams Parametric Diagram description, purpose, and benefits; constraint properties, constraint parameters, and constraint expressions Connecting constraint properties and value properties with binding connectors. Interpreting Flow-Based Behavior on Activity Diagrams Activity Diagram description, purpose, and benefits I/O flow including object flow, parameters and parameter nodes, and pins Control flow including control nodes Activity partitions (swimlanes) and actions including decomposition of activities using call behavior action Send signal action and accept event action. Interpreting Message-Based Behavior on Sequence Diagrams Sequence Diagram description, purpose, and benefits Lifelines Asynchronous and synchronous messages Interaction references (to elements outside the diagram). Interpreting Event-Based Behavior on State Machine Diagrams State Machine Diagram description, purpose, and benefits States and regions including state, regions, initial state and final state Transitions including trigger by time and signal events, guard, and action (i.e. effect) and behaviors including entry, exit, and do Interpreting Allocations Across Multiple Diagram Types; Other Topics Allocation description, purpose and usage AllocatedFrom and AllocatedTo Representation including callouts, compartments, allocate activity partitions, and tables Special notations for comment, rationale, problem, and constraint. Some concepts relating to diagrams: diagram frames, ports, parameters, and anchors on diagram frames Diagram header, and diagram description Stereotype
2435 System Modelling with SysML 21 hours This course is offered in two variants to provide a practical understanding of how systems can be modelling using the OMG's Systems Modelling Language (SysML) version 1.2 or 1.3. The notation and underlying semantics of SysML are explained in a way that allows students to apply what they learn to any suitable system modelling method or tool. Introduction to System Modelling What is a system model? The four pillars of system modelling Model centric vs document centric What is SysML? Relationship between SysML and UML The five pillars of SysML Common and Crosscutting Constructs Profiles, stereotypes and tags Diagram frames Comments Allocations Package Diagrams What is a package? Structuring the model with packages Package containment Package dependencies Representing the model structure Views and viewpoints Use Case Diagrams The system as a black box Identifying the system boundary with actors Use cases as system services Behind the use case diagram Use case structure · Nominal and alternative scenarios Handling common behaviour Extended and specialised behaviour Sequence Diagrams Interaction-based behaviour Simple sequences Synchronous vs asynchronous Fragment nodes Interaction use nodes System Modelling with SysML Activity Diagrams Modelling flow-based logic Actions vs activities Understanding token flow Control flow vs object flow Modelling decisions · Modelling concurrency Swimlanes and responsibility State Machine Diagrams States and their syntax Transitions between states Pseudo state notation (initial, decision, history, end) Decomposing states Modelling concurrent states Block Definition Diagrams What is a block? Block features Modelling types Modelling system hierarchy Generalising system elements Internal Block Diagrams Parts revisited Flow ports, flow specifications and item flow (SysML 1.2 only) Standard ports and interfaces (SysML 1.2 only) Proxy ports and interface blocks (SysML 1.3 only) Full ports (SysML 1.3 only) Parametric Diagrams What is a constraint block? Constraining system properties Requirement Diagrams What is a requirement? Modelling atomic requirements Requirement traceability System Modelling Resources and Further Reading Suggested web resources Recommended literature
287913 System Engineering using SysML and UML 2 21 hours Objective: Helping Analysts and Designers of the System Engineering domain to understand how to efficiently gather requirements then go through the embedded software design implementation on the basis of system specifications using UML 2 and SysML. This 3 days training aims at assisting system analysts to express efficiently their needs and designers to make the appropriate architectural design of the system on the basis of these needs. The resulting system architecture provides a good level of agility to the embedded system software in face of changes as it allows a coherent traceability of the business rules encapsulated in system functions and those of the usage choices (use cases) of the end-users toward the software implementation level. Introduction The System Development Life Cycle with the Harmony Process (IBM/Telelogic) Overview of the UML/SysML diagrams used in requirements gathering, system analysis and design of the System Engineering domain A Method based Framework for requirement gathering, system analysis and design Gathering Requirements and Transforming them into System Specifications Making business and system requirements traceable using the SysML requirement diagram Define the scope of the system composed of functions and use cases that invoke these functions Model the Life Cycle of the System that orchestrates transitions between its states where functions are triggered Prepare test cases using scenarios that realize Use Cases and System Functions Case Study : Model the System Scope and the usage of the system functions on the basis of requirements Transforming System Specifications into Design Level Components Model the Block Diagram of the system and refine it using internal blocks Elaborate the Communication Architecture between Sub-System using Parts, Ports and Interfaces Case Study : Elaborate the block and Internal Block diagrams on the basis of system specifications and by considering design level choices Model the description of white box Interactions at the design level Case Study : Model interactions between blocks and Internal Blocks on the basis of design level choices Mapping of Operations on the Components (Parts) of Blocks Elaborate the Parametric Diagram of the System Functions Case Study : Update the Block and Internal Block Diagrams on the basis of design level scenarios Conclusion Steps of requirement analysis and system specifications in system engineering Traceability between requirements and the software System Integration and Acceptance Tests of the requirements Notice: The above training-mentoring sessions are conducted interactively using Requirement Engineering and Modeling tools like Enterprise Architect (EA) in order to ensure good level of traceability between requirements and underlying solutions. Concepts are explained first using basic examples and are then followed by solution drafts to your own problems. After this session, we can accompany you by reviewing and validating your solutions depending on your needs. Provided by GooBiz
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