Course Outline

Introduction

  • Flutter vs other cross-platform frameworks

Installing Flutter

Overview of Flutter Features and Architecture

Choosing an IDE

Using the Dart Programming Language

Creating an Application

Using Templates and Scaffolding

Working with Widgets (Stateless vs Stateful)

Creating the User Interface

Reloading the App while Maintaining State (Hot Reloading)

Customizing the App with Layouts, Painting, and Animation

Adding Packages and Plugins

Accessing the Native Platform's APIs

Testing the App

Troubleshooting

Summary and Conclusion

Requirements

  • Object oriented programming experience
  • Access to an iOS or Android mobile device

Audience

  • Developers
  • UX prototyper who wants to create app prototypes
  14 Hours
 

Number of participants


Starts

Ends


Dates are subject to availability and take place between 9:30 am and 4:30 pm.
Open Training Courses require 5+ participants.

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