Course Outline

Introduction

Overview of Scratch Features and Architecture

Setting up Your Scratch Account

Exploring the Scratch Website

Understanding the Basics of the Scratch Editor

Programming Using Scratch’s Block-Based Environment

Interacting with the Cartesian (XY) Coordinates

Learning About the Paint Editor

Moving Objects Using Motion Functions

Designing Through the Looks and Sounds Categories

Using Controls, Operators, and Conditions

Understanding Sensing and Variables in Scratch

Learning About Data Types

Working with the Pen Tool

Accessing the External Libraries

Creating A Game/Application with Scratch

Troubleshooting

Summary and Conclusion

Requirements

  • No previous programming knowledge needed
  • Interest in programming and creating simple and interactive games

Audience

  • Anyone who is new to coding
  • Game and application developers
  7 Hours
 

Number of participants


Starts

Ends


Dates are subject to availability and take place between 9:30 am and 4:30 pm.
Open Training Courses require 5+ participants.

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