Course Outline

Introduction

Setting up Your Development Environment

Fundamentals of C# for Gaming

Fundamentals of Javascript for Gaming

Working with the Interface

Manipulating Objects

Importing and Exporting Assets

Setting the Scene

Applying Physics to the Objects in the Game

Combining Assets to Create Complex Objects

Populating the Scene

Implementing Behaviors

Developing Boo, JavaScript and C# Scripts

Culling

Adding Animation

Managing the Lighting

Rendering and Building the Game

Optimizing Your Game

Packaging Your Game for Distribution

Summary and Conclusion

Requirements

  • Desire to learn game development.
  • Programming experience helpful, but not required.

Audience

  • Beginner game developers
  28 Hours
 

Number of participants


Starts

Ends


Dates are subject to availability and take place between 9:30 am and 4:30 pm.
Open Training Courses require 5+ participants.

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