Course Outline
Introduction
Setting up Your Development Environment
Fundamentals of C++ for Gaming
Customizing the Unreal UI
Creating Your First Project
Creating Landscapes
Blocking out Levels
Assembling a Scene
Applying Materials and Creating Special Effects
Exporting and Importing Assets for Use in the Design
Adding Post-Processing Effects
Crafting a Unique Look
Unreal's Visual Scripting Language and the Blueprint Editor
Creating Cinematics
Optimizing Performance
Packaging Your Game for Distribution
Summary and Conclusion
Requirements
- Desire to learn game development.
- Programming experience not required.
Audience
- Beginner game developers
Testimonials (5)
El excelente nivel de conocimientos del instructor, la disposición y su amabilidad.
Luis Antonio Salazar Rivero - Banco de México
Course - C/C++ Secure Coding
Los conocimientos del instructor.
Juan José López Martínez - Banco de México
Course - Advanced C++ Software Design
Good examples, focus on most useful material
Piotr Sowiński - Intel Technology Poland
Course - Object Oriented Programming with C++
In my humble opinion, the trainer, he has explained everything with a perfect rhythm maintaining the balance between theoretical and practical material. Beside this, the material was fine.
Héctor González Gómez - ZITRO LABORATORY
Course - C ++ 11 Programación
Excellent trainer with huge knowledge about the subject.