Concord, NH – Regus at Foundry St

20 Foundry Street, 2nd Floor, Concord, United States,  03301

The venue is located on Foundry Street in downtown Concord, a central and accessible location just off Interstate 93 and Highway 4, with secure on-site parking. From Manchester–Boston Regional Airport (MHT), about 30 minutes southwest, a taxi or rideshare ride takes approximately 25–30 minutes via I‑93 North. For attendees using public transit, Concord Coach Lines buses stop nearby on Main Street, and the Concord Trolley provides connections within the city, placing the centre just a short walk from transit drop-offs.

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Explore Our Courses

GPU Programming with OpenACC

28 Hours

Introduction to GPU Programming

21 Hours

GPU Programming - OpenCL vs CUDA vs ROCm

28 Hours

AI Inference and Deployment with CloudMatrix

21 Hours

Blender: 3D Modeling Fundamentals - Part 2

14 Hours

ROCm for Windows

21 Hours

AMD GPU Programming

28 Hours

Blender: 3D Modeling Fundamentals - Part 1

21 Hours

Performance Optimization on Ascend, Biren, and Cambricon

21 Hours

Adobe Animate: Basics to Advanced

21 Hours

Migrating CUDA Applications to Chinese GPU Architectures

21 Hours

GPU Programming with CUDA

28 Hours

Developing AI Applications with Huawei Ascend and CANN

21 Hours

GPU Programming on Biren AI Accelerators

21 Hours

Blender: 3D Modeling Fundamentals

35 Hours

Cambricon MLU Development with BANGPy and Neuware

21 Hours

Administration of CUDA

35 Hours

GPU Programming with OpenCL

28 Hours

OpenSCAD: Introduction to 3D Modeling

21 Hours

Autodesk Fusion 360

21 Hours

Graphic techniques (Adobe Photoshop, Corel Draw)

28 Hours

Adobe LiveCycle Designer

14 Hours

Affinity Designer

14 Hours

Adobe Illustrator

14 Hours

Create an Augmented Reality (AR) Mobile Application with ARToolKit

7 Hours

CorelDraw Rozszerzony

21 Hours

GPU Programming with CUDA and Python

14 Hours

FreeCad: Getting Started with Parametric Modeling

21 Hours

Inkscape

14 Hours

Learning Maya

14 Hours

NVIDIA GPU Programming - Extended

21 Hours

WebGL: Create an Animated 3D Application

21 Hours

Pixar USD (Universal Scene Description) Fundamentals

7 Hours

Graphic techniques (Adobe Photoshop, Adobe Illustrator)

28 Hours

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