201 St. Charles Ave, New Orleans, United States, 70170
New Orleans, LA - Regus - Place St. Charles
                    The venue is conveniently accessible by car via I‑10 and I‑610, with several nearby parking garages and street parking options available. For those traveling by air, Louis Armstrong New Orleans International Airport is located approximately 13 miles away. Public transportation is also a viable option, with multiple bus routes and light rail services serving the area, all within walking distance of downtown infrastructure and pedestrian tunnels.                    
                New Orleans, LA - Regus - Downtown Superdome
1615 Poydras St, New Orleans, United States, 70112
                    The venue is centrally located and easily accessible by car via I‑10 and I‑610, with nearby street parking and parking garages available. For those arriving by air, Louis Armstrong New Orleans International Airport is approximately 13 miles away. Public transit options are also convenient, with multiple bus lines nearby and walkable access from downtown, including connection through the pedestrian tunnel system.                    
                Baton Rouge, LA - Regus – One American Place
301 N Main St, Baton Rouge, United States, 70802
                    The venue is centrally located with easy access by car via major routes such as I‑10 and I‑12. Street parking and nearby garages make commuting convenient for those driving. For those flying in, Baton Rouge Metropolitan Airport (BTR) is located approximately 7 miles from the venue. Public transportation is also available, with multiple bus routes serving the area, ensuring accessible options for attendees without private transport.                    
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Testimonials (2)
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like
Michal Orlinski - relayr sp. z o.o.
Course - VR rapid prototyping in Unity3D for architecture showcasing
I liked the fact the all the questions we prepared beforehand were answered; also the 90 minute challenge to create a little game at the end was a good fun!
Peter Melchart - Greentube IES GmbH
Course - Unity: Developing 3D Games with C# and Javascript
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