699 Walnut Street, Des Moines, United States, 50309
Des Moines, IA - Hub Tower
The Hub Tower location is easily accessible by car via Interstates 35 and 80, with underground and nearby public parking available; simply head downtown to Walnut Street. Guests arriving from Des Moines International Airport (DSM) can expect a 10‑ to 15‑minute taxi or rideshare journey via I‑235 and I‑35 into downtown. For public transportation users, DART buses stop close to the building, and it also connects via the downtown skywalk to neighboring business and cultural venues.
IA, Johnston - Regus - Foxboro Square
6165 Northwest 86th Street, Johnston, United States, 50131
Regus Foxboro Square enjoys a highly accessible suburban location—and is easily reached by car via Interstates 80/35. Ample free parking is available in the surface lots surrounding the building. For those arriving from Des Moines International Airport (DSM), the venue is approximately 16.6 km (about a 15–20 minute drive) via I‑35 north. Public transit users can take Johnston-area bus services to nearby stops; the facility is also adjacent to Dover Park’s walking and biking trails, providing a healthy commute option.
Cedar Rapids, IA - Regus – Edgewood Pointe
4515 N River Blvd NE #200, Cedar Rapids, United States, 52411
Regus Cedar Rapids is easily accessible by car via I‑380 or I‑80 toward northeast Cedar Rapids, exiting at Edgewood Road and traveling south on River Boulevard. Complimentary on-site surface parking ensures convenience for event attendees. For travelers arriving at Des Moines International Airport (DSM), the venue is approximately a 90‑minute drive via I‑80 and I‑380. Local participants can reach the centre using Cedar Rapids Transit Route 10, with stops near River Boulevard and Edgewood Pointe.
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Peter - Coleg Cambria
Course - Blender: 3D Modeling Fundamentals
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like
Michal Orlinski - relayr sp. z o.o.
Course - VR rapid prototyping in Unity3D for architecture showcasing
I liked the fact the all the questions we prepared beforehand were answered; also the 90 minute challenge to create a little game at the end was a good fun!
Peter Melchart - Greentube IES GmbH
Course - Unity: Developing 3D Games with C# and Javascript
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