Course Outline

Introduction

  • Overview of Roblox
  • Roblox architecture

Getting Started

  • Installing and creating a Roblox studio
  • Understanding the parts and properties in the scene
  • Colors and materials
  • Publishing and playtest overview

Understanding the Basics

  • Using variables and assignment
  • Changing a part with a script
  • Modifying a part into a patio
  • Changing position, size and vector3
  • Using conditional statements
  • Using functions
  • While do loops and break loop condition
  • Using tables. lists, and key/value pairs

Building a Game

  • Building game objects
  • Landmines and teleporters
  • Terrain editor
  • Spawning objects
  • Setting up a leaderboard
  • 3D model design

Animations

  • Using animations in games
  • Using an animation editor
  • Making an FPS framework teaser

Summary and Next Steps

Requirements

  • Knowledge of programming

Audience

  • Developers
  • Programmers
  14 Hours
 

Number of participants


Starts

Ends


Dates are subject to availability and take place between 9:30 am and 4:30 pm.
Open Training Courses require 5+ participants.

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